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POIZONE

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Devlog

  • Notes on the Art
    November 06, 2023 by Poizone#Art
    Hi there, my name is Marc and I got to work on the pixel art for Poizone back in 1991. We thought it would be fun to write down a few things about the art process in order to add to the games’ docum... Continue reading
  • Notes about the porting process to PC
    October 28, 2023 by Poizone#Tech note
    Hi, my name is Paolo and, in this tech note, I give some details about the porting process of Poizone from Acorn Archimedes to PC. → Coding Background I coded Poizone back in 1991, for the Acorn Arc... Continue reading
  • Electric border: bug fix
    August 31, 2023 by Poizone
    Bug fix regarding the electric border : when stopped from being pushed, sometimes it did not stop its effect... Continue reading
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